[Return to Daggerworld] The Final (??) Update!!


In this update

It's been a week (??), but here's what I have for everyone!

  • General typos and grammatical errors in the book, cards, and character sheets have been fixed!
  • ALL of the art is finally complete and in the book (check out the new classes)!
  • The Hunter has been updated to the Sin-Eater!

I'll get into this a bit more, since it's sort of a larger update and could use some context.

I wanted to try making my own version of the Blood Hunter, but ultimately I was unhappy with its design. It wasn't as straightforward as the Inquisitor, or as evocative as the Thaumaturge.

The new class is called a Sin-Eater, and they mechanically are a semi-tank with a lot of utility (much more than Guardians in default Daggerheart). They're tougher than the Hunter, and have ways to play around with Vulnerability. House Paracelsus keeps their alchemy, but now they can brew some of the useful but occasionally forgotten potions from the core rulebook, while House Faustus is a nimble tank that uses Presence to harass the enemy and force unfair combat engagements.

Hopefully this will bump the class up to being more fun than before.

If you want to keep the original Hunter, it will remain available in the ver1-0 pdf.

On the horizon

hExpo'XX

In the old days, the admin island was a place where the game developers would test new systems, and admins would imprison disruptive players. It's also secretly been host to a hostile AI that's slowly been growing in power. Something the staff of this year's Hacker Expo (hExpo) didn't know before using the island as their personal playground for this year's festivities.

A one-shot hex-crawling adventure for the Daggerworld campaign frame that will be made available 100% for free, and is designed with convention play in mind. Featuring all new art from a few up and coming folks, as well as old masters. Who are they? You'll have to wait to find out. :)

I'm hoping to have this done by end of November.

Daggerworld Player's Guide

Additional content for the campaign frame, the Player's Guide will include a few more dungeons and adventures I've been forcing my table through for the past few months, as well as new items and adversary stats.

I'm hoping to have this complete around the same time as hExpo'XX, but we'll see how things turn out.

Exuent

That's it from me, have a great rest of your week folks!!

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