[Return to Daggerworld] Hunter updates??
Hi everyone!
Slowly, slowly, chipping away at an adventure one-shot. We're in the testing phase now where I throw the adventure at my local players and they hate me for it!
In extensive testing we're finding the Hunter to be underperforming. It's certainly a more "thinking person's" sort of class, where clever folk will probably have fun coming up with creative ways to use their kit, but there are a few problems:
- They don't have a strongly defined "fantasy"
- They're basically a tongue-in-cheek version of the Blood Hunter
- The Blood Hunter is coming out for Daggerheart anyway
With that in mind, I'm considering a Hunter rework. I would likely keep the default Hunter around as a free PDF on this page (but with some polish), for anyone who still likes them, while re-thinking what the Hunter should be.
Originally, the Hunter (in my mind) was to occupy a space similar to the Warden in D&D 5E. The Warden was an additional class that was something like a controller-druid-tank. You could be a giant tree that moved other enemies around and restrict movement. This would work with the Mystery Domain's secondary focus on controller effects and non-lethal takedown.
That's all for now, happy weekend everybody!
Get Return to Daggerworld
Return to Daggerworld
Return to an abandoned MMORPG in this mystery filled Campaign Frame for the Daggerheart tabletop RPG
Status | Released |
Category | Book |
Author | Griffon Rex |
Genre | Role Playing |
Tags | Classes, daggerheart, Horror, Mystery, No AI, Retro, Sci-fi, Tabletop, Tabletop role-playing game |
More posts
- [Return to Daggerworld] The Final (??) Update!!3 hours ago
- Added character sheets, working on cards still!33 days ago
- Thanks for a great week! (Updates one the way)36 days ago
- It's here...43 days ago
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